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2012
Show Times:
Friday,
March 9th
4:45-5:45 Colt Challenge in
the Main Arena
Saturday, March 10th
1:00-2:00 Colt Challenge in
Main Arena
5:30 3 Year Old Futurity in
Main Arena
6:00 Auction of 2 Year Old
Colts in Main Arena
Sunday, March 11th
2:00-3:00 Trainer
Demonstrations on older broke horses in Main Arena
4:00-5:00 Trainer
Demonstrations on older broke horses in Main Arena
Trainers will also be
present in the Auditorium throughout the weekend. Times
for that are as follows:
Friday, March 9th
12:45-1:45
Saturday, March 10th
3:00-4:00
Sunday, March 11th
12:00-1:00
Trainers/Buyers:
Thank you for your interest in our 3 year old futurity. The
futurity will once again be held at Michigan State
University as part of the Michigan Horse Council’s
International Stallion Exhibition & Trade Show. The day and
time for the futurity is yet to be determined but will take
place the weekend of March 9, 10, and 11th during the expo.
The pay out for the futurity will be as follows. Your $200
entry fees plus the entry fees of the other participants
will be combined with the $1,000 added by Michigan
Featherlite. Payback will depend on the number of entries.
3 Year Old Futurity Trainer Interest
Form

Following is a list of rules and the pattern for the event.
Rules:
-
Eligible horses must have
been purchased at Cross Winds Ranch, LLC previous year’s
sale.
-
All horses must have current
registration papers showing correct ownership at the
time of entry. Entry deadline is January 1, 2012.
-
Cross Winds Ranch, LLC is
not responsible for loss, injury, or other liability
associated with this event.
-
No martingales, tie downs,
or mechanical hackmores may be used.
-
No abuse or excessive force
is allowed
-
Entries will drawn for order
to perform and must show that way.
Reining Pattern (30 pts.)
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Lope horse in a left hand
circle in the left lead. Horses should move freely and
show it is under control. (5 pts.)
-
Stop your horse. The stop
should give the appearance of stopping because he is
trained to stop not because he is forced to stop. (5
pts.)
-
Reverse directions. (5 pts.)
-
Lope a right hand circle in
the right lead. (5 pts.)
-
Stop your horse. (5 pts.)
-
Settle your horse for 5
seconds. (5 pts.)
Dry Work (50 pts.)
-
Pick up all four feet (10
pts.)
-
Load horse in the trailer,
then back the horse out. Mount horse on the left side.
(10 pts.)
-
Rider must drag log at least
10 feet, turn log, and drag it back to place of origin.
(10 pts.)
-
Open, go through, and close
the gate. (10 pts.)
Cow Work (10 pts.)
This
will consist of boxing and holding a cow at the end of
the arena. Through out the cow work, it must be
remembered that the name of the game is controlling the
cow. When a contestant is holding a cow at the end of
the arena, maximum credit will be given to the horse
that is obviously watching the cow and making counter
moves to hold the cow at the end of the arena, with help
of the rider. The more a horse is doing on his own the
more credit he should receive. Horses will be penalized
for losing control. Judges must take into consideration
what kind of cow the contestant draws in order to
accurately judge the degree of difficulty in each credit
earning situation.
Perfect
Score is 90 pts---$1,000 ADDED MONEY
**All horses will be judged by a panel of 3 to 5
undisclosed persons.
3 Year Old Futurity Trainer
Interest Form
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